Careers advisor volunteer roles in Belfast
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Actively Interviewing
This organisation is scheduling interviews as applications come in. They're ready to hire as soon as they find the right person. Don't miss your opportunity, apply now!
What will you be doing?
As our Technical VR Advisor you'll act as a senior technical voice for the team, providing strategic technical guidance and sharing your experience rather than day-to-day management. Working alongside our Lead Developer and a motivated team of four software developers, you will have the opportunity to:
This role has two sides, and you might lean more towards one than the other:
Product and strategy guidance:
- Advise on hardware decisions, particularly our upcoming transition to standalone VR headsets
- Share knowledge of the VR landscape: tools, platforms, what's working in the industry to help us make smart choices with limited resources
- Help us think about user experience design for an educational audience aged 14–18
Technical and development guidance:
- Advise on software architecture, tooling, and development practices for our Unity/C# VR application
- Mentor volunteer developers, helping them think through technical problems and grow their skills
- Guide the team on performance optimisation and best practices
- Help flag technical risks or opportunities as our product evolves
Note: Strength in either area is valuable (both together is ideal). This is a flexible advisory role and you can shape your involvement around where your experience has the most impact.
What are we looking for?
- Solid knowledge of the VR/XR space
- Familiarity with the VR hardware landscape, particularly standalone headsets (e.g. Meta Quest)
- We'd ideally love someone with professional or substantial hands-on experience in VR, but if you've built that depth through research, teaching, or personal projects, we'd still love to hear from you
- Experience with Unity and/or C# is a bonus but not essential - product and strategic experience in VR is equally valuable
- An interest in mentoring or teaching
- Someone who can commit roughly 1–3 hours per week, with the flexibility to scale up occasionally
- Passion for education, equity in STEM, or making technology accessible to young people
Nice to have: experience with educational software, interactive design, or working with non-profit / volunteer teams.
What difference will you make?
By lending your experience you'll be directly contributing to our goals to:
- Educate students aged 14–18 on the real-world applications of physics using VR
- Increase equitable access to super-curricular STEM activities in disadvantaged communities
- Show young people that physics can lead to exciting careers beyond academia
The client requests no contact from agencies or media sales.
Actively Interviewing
This organisation is scheduling interviews as applications come in. They're ready to hire as soon as they find the right person. Don't miss your opportunity, apply now!
The Widening Participation Officer tries to recruit, engage and support as many 16-18 year old volunteers as possible across all of our chapters, with particular focus on those that’d benefit the most from additional WP volunteers, often those
chapters doing the most events.
Due to the sizable scope of the role, the WP Subcommittee is there to help as needed. This is primarily through admin work. You should ensure that you have a suitable number of keen volunteers within the subcommittee that you can delegate tasks to, ensuring that they were well informed, supported and any tasks followed up. This is likely to involve plenty of messaging and occasional meetings.
A primary part of the role that you can delegate is to conceptualise and write the policy for managing 16-18 year old volunteers. This should have a focus on appropriate safeguarding and you can get input from the subcommittee and other Trustees/Officers but should include things like recruitment methods, required paperwork, risk assessments, management at events etc. These policies need to then be communicated effectively to committee and volunteers.
There are several ways that WP volunteers should be recruited. Schools/6th Forms should be proactively reached out to and a long-term connection formed, ideally through a named person such as a head of year, head of medicine applications or career progression advisor. They can then pass the information on to their students using a range of methods ranging from email to sending a video to, if the local chapter is keen or a member of the subcommittee is nearby, an in-person visit to an assembly or lunchtime/after-school training session.
Efforts should be made to build relationships with National bodies that provide volunteering or work experience to 16-18 year olds such as In2MedSchool and Medic Mentor, working closely with them to advertise our volunteering to their
students.
Once students are interested, they should be able to register as volunteers and attend an Introduction Training session. This can be a WP-specific session with particular focus on benefits and support for WP volunteers such as Duke of Edinburgh hours.
Once volunteers are involved, they should be supported through their time with us including email updates, check-ins, social media posts and training sessions around key times such as university applications.
Finally, of particular note, you should work with the Conference Officer to ensure that WP volunteers are supported in attending the Annual National Conference, in a safe way and have talks of interest to them.
* To bring children's dreams to life * To provide a professional service * To bring fun to both children and volunteers


